Friday, 3 April 2015

Dissertation Update

First draft for my dissertation is done.  The content of my dissertation currently consists of:

1.       Introduction
2.     Contextual Review 
2.1    Art and Stylisation in 2D Games
2.2   The Horror Genre in Videogames
2.2.1     Horror Wrapping Versus Horror Simulation
2.2.2     Two-Factor Theory of Emotion
2.3    Influence of Horror Film on Games 
2.3.1          Camera Angles 
2.3.2          Gore  
2.3.3          Narrative
2.4    Player Point of View in Games 
2.5    Player Agency and Pacing 
2.6    Breaking the Fourth Wall 
2.7    Monster Design 
3.     Methodology
3.1 Research Methods and Findings
         3.1.1 Relevant Literature and Case Study Findings
         3.1.2 Practice Based Research
3.2 The Project Artefact
        3.2.1 User Testing 
        3.2.2 Critical Analysis 
        3.2.3 Future Work


As the minimum word count is 6000 and I'm now over 11, 000 I've had to cut down my dissertation significantly.  I've taken out the Narrative sub-section of Influence of Horror Film on Games as I personally didn't put a lot of emphasis on narrative in my artefact.  My supervisor has also suggested taking out the section on Breaking the Fourth Wall.  This is an area I'm really interested in however it is a rich enough topic that it could be a dissertation in itself and I m already bad enough for rambling in my academic writing! I'm also now no longer carrying out any formal user testing (though I have been getting feedback from players throughout development) as my supervisor has pointed out that self critique should be enough for the methodology section.  On to the second draft!

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