Everyone's favourite - Moodboards! I'll be making a more comprehensive post at some point regarding my influences, however for now here's the mood boards I've created for my monster design, protagonist design and setting.
For the game's Big Bad I've been heavily influenced by the monster designs of Lone Survivor (top left image) - They're both massive and grotesque looking and are absolutely terrifying when you see them walking towards your character. I think something like that coupled with eerie, uncanny features, such as the soul-less eyes and creepy smiles found in the mixed media paintings of Guim Tió Zarraluki (top right) could make for a truly terrifying creature design.
Should I opt for a third-person perspective I know I want my character to female, simply because out of all the 2D horror games I've come across only two have had a female protagonist. I like the idea of her being gothic or grungy because its an aesthetic that really appeals to me but would also fit the dark nature of the game. I'll have to experiment with the proportions to see what will fit the game best but I particularly liked the examples shown on the left here.
As my game is set in a school I've been trying to find images of small, old schools that look like they're based in the middle of nowhere. Liff Primary School was actually my first school until we moved when I was 6 or 7 (the image above the logo is a picture of it I found online) and I remember it being tiny and old fashioned looking and surrounded by trees and fields. I imagine it would have been really creepy at night.
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